Aaron Wardle
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Month 1 - Day 2: Run Monkey Run

admin January 4, 2013 Game Development 2 Comments

Yesterday I spent a lot of time playing at RedMoonPie so I started thinking about what could feature in my endless runner style game and finally decided that it would be a Monkey! after all I am crazy about monkeys. Do you like video games? Do you want to start design a new video game? check the info at https://onlinenewsbuzz.com/professional-gaming-translation-services/ to know when to hire for a professional in translations.

I have also decided on the game title to be called: Run Monkey Run.

The aim of the game is fairly simple, the monkey will automatically run across the screen and you have to avoid dangerous creatures such as Snakes, Tigers & Lions whilst collecting as many bananas on your away and making sure you jump over the gaps and don’t crash into a wall, also if you’re into video games you can get a big TV to play, and you can call atlanta home theatre installation experts to install your TV for these games.

There will only be one control which is to tap the screen to jump, which should make it simple to implement and also play.

Here is a photo of what I sketched out yesterday for the game level, the scene and objects will be random and if I have time the parallax background and scene will be different depending on progress or just pure randomness to keep the interest.

I have also come up with some more ideas about the game:

  • Collect Bananas – but be careful not to jump for them if a gap is coming up, you could die.
  • Collecting Bananas will build up your naanaPowers (I remember as a child and most call bananas naana’s), they will also animate up to the naanaPowers bar to add to your collection.
  • King of the Jungle – X Amount of collected Bananas – will turn the monkey into a gorilla with special powers TBD (if I have time for this)
  • Magic Ropes (TBD) – I am thinking that in certain places on the level there could be a dangling rope from a tree if you jump and grab it it could fling you into the clouds for a bonus banana level, however the ropes have a twist and some pesky snakes could be hanging from a tree to look like a rope which would lead to death.

So that’s my thought’s for now, seems like a lot to get on with I also made this short loop which I am thinking about using for my Main Menu in the game.

Aaron

← Month 1 – Endless Runner Game
Adding an Xcode project to BeanstalkApp using Git →
admin

2 Responses to Month 1 – Day 2: Run Monkey Run

  • Mark Hamstra
    10 / 6 / 2013

    Did you ever finish this? Sounds like a fun game :D

    Mark Hamstra 10 / 6 / 2013
    Reply
    • admin
      10 / 6 / 2013

      Hi Mark

      Unfortunately I had to put it on hold due to other work commitments and paying work, however I had a blast during the weeks I was making it and hope to revisit the idea again in the near future as I have always wanted to make a game from a young age

      Thanks
      Aaron

      admin 10 / 6 / 2013

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